Spread need an option like "Uniformity" to create points on a "prevedibile" position.
Suppose to have a town with gates at north and south, and you want to create 2 points to connect the spline.
At the moment the spread is totally randomic, while it could just make a simple math calculation like 360/numberOfPoints.
I guess it's imperative to have an option to spawn points at cardinal points starting from the center.