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Tiles not connecting properly using Microsplat

Hi,

I'm getting huge seams between terrain tiles and textures are arranged completely differently per tile.

Unity 2020.3.7f1 LTS, Map Magic 2.1.4, Microsplat 3.794.

Bodhi, 10.05.2021, 13:05
Idea status: under consideration

Comments

Denis, 15.05.2021, 23:28
Planned for 2.1.5
https://quire.io/w/mapmagic2/697/Weld_MicroSplat_tiles?sublist=2.1.5

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