2 votes Vote

Disabling Trees / Grass output does not work

Unity 2020.2.2f1, MM2 2.1.2

When following along with the Objects tutorial (https://youtu.be/q36sPkKz6-8?t=861) I noticed that the generators for trees cannot be disabled. You can flip the enabled/disabled options in the right-click menu but the objects remain in the scene. It's also the same for Grass.

Removing the connection for the Trees serves as a workaround but this does not work with the Grass output. I haven't tried other outputs yet.

partridge, 24.03.2021, 18:59
Idea status: completed

Comments

keyrox, 24.03.2021, 19:02
Can confirm, this is happening with me as well.
duminju1990, 09.04.2021, 14:41
Happen to me as well. Using 2020.3.0f1 & 2020.3.2f1
MM 2.1.2
Wraith, 02.07.2021, 21:55
Fixed for 2.1.6

Leave a comment