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Grass in HDRP does not show texture

MapMagic 2.0.8 HDRP project with Microsplat core and Microsplat HDRP module enabled.
1. open new scene.
2. build Mapmagic terrain
3. Apply Microsplat textures
4. Enable Grass in MapMagic. Grass is rendered as white rectangles, Textures and opacities are not applied. No error in console is reported. I tried converting the sedge material to HDRP/lit . No different result

drkasch, 18.11.2020, 00:47
Idea status: under consideration

Comments

Wraith, 18.11.2020, 10:33
Unfortunately, there are no shaders for grass in HDRP at the moment.
(in Unity at all, not just MM)
https://forum.unity.com/threads/is-terrain-grass-working-on-hdrp-yet.628963/
Amber, 25.03.2022, 00:57
Since you put in the link. did this fix work for you? https://github.com/flamacore/UnityHDRPTerrainDetailGrass
Its from the thread you posted. If so, can you explain what I'm supposed to do with this code it wants me to copy?
Wraith, 18.11.2020, 10:36
But thanks for proper issue report and description of error reproduction.

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