45place
1 vote Vote

MicroSplat Invisible when using Terrain Blending

Using the MicroSplat Node
Enable "Terrain Blending"
Observe as terrain is invisible:
http://screens.gskinner.com/shawn/Unity_2020-10-15_19-49-18.png

Without blending, it's fine:
http://screens.gskinner.com/shawn/Unity_2020-10-15_19-49-39.png

Shawn , 16.10.2020, 04:59
Idea status: rejected

Comments

Wraith, 16.10.2020, 14:58
Isn't it related with terrain descriptor data?
Wraith, 05.12.2020, 12:00
Duplicate http://mm2.idea.informer.com/proj/?ia=134997

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