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Objects node's "Terrain Normal" resets Y rotation

Unity 2019.3.13f1, MM 2.0.2
When you check the "Terrain Normal" checkbox of Objects/VSPro Objects nodes, it resets the objects's Y rotation assigned by Adjust's random range option. Instead, it should incline the objects by the terrain normal AND keep the random Y rotation applied, otherwise all objects currently have the same rotation.

Refeas, 18.05.2020, 18:47
Idea status: completed

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