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Graphics.CopyTexture called with invalid index

https://forum.unity.com/threads/released-mapmagic-2-infinite-procedural-land-generator.875470/page-32#post-7535603 for the pictures.

It occurs when Microsplat is switched the Splats and the MicroSplatConfig has a differing amount of layers to the Users output node

twobob, 30.09.2021, 17:46
Idea status: under consideration

Comments

twobob, 30.09.2021, 20:46
I know of at least one other person who has experienced that. I was just testing for them to see why it would not work.

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