130 votes Vote

Add RAM River and Lake output

* For your planned spline mesh output integration: RAM River/Path
* A generic lake output and as integration: RAM Lake

daschatten , 26.04.2020, 21:30
Idea status: scheduled

Comments

Andrew Sidereal, 14.09.2020, 18:57
Hi Denis, I'm using Splines and planning on using this for my rivers and lakes. I'm just wondering if you have a rough ETA so I can factor it into my project plan. Thank you!
Wraith, 16.09.2020, 20:49
Hard to say for sure. Currently I'm loaded with bugfixing, bundle, seams issue, modules videos. Then I plan to implement using MM as a map editor - in October approx. Then change spline 'engine' - now I'm sure that beizer is a dead end - overcomplicated, too precise, too slow compared with being split in a dozen of strait segments. I've nearly got this new 'engine' ready, but still more bugs than the old one. Plan to switch to it in November, and finish splines in December-January. Still it's just a plan. Maybe it will go faster, maybe slower - I can't say for now.
Andrew Sidereal, 29.09.2020, 16:16
It's great to hear a little more about your roadmap and approximate timing. It helps me organize my own roadmap. Thanks for taking the time to share.
ysundawa, 09.02.2021, 04:30
I am voting for this, I believe the same can be also implemented for EasyRoad3D which is obvious to make the road from the Splines object.
twobob, 22.09.2021, 12:27
"I am voting for this, I believe the same can be also implemented for EasyRoad3D which is obvious to make the road from the Splines object." We did that last week, wasn't too tricky to just hack up a working demo. That said, the intersections did not work as expected (Y offsets) but we did not test extensively. Shoved the details in HELP on discord.
MieskeB, 16.04.2023, 17:45
Hi Denis, do you have any updates on this?

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